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Videogames: Design/Play/Disrupt review – a joyful peek under the hood

Even when we fail spectacularly at them, computer games are crafted to be a medium of delights, as an exhibition at London's Victoria & Albert Museum reveals

By Lydia Nicholas

14 September 2018

New Scientist. Science news and long reads from expert journalists, covering developments in science, technology, health and the environment on the website and the magazine.

The Arcade Backpack is designed to infiltrate public spaces

In a gallery, it is not only the quality of a piece that comes under scrutiny, but also its meaning. Gaming culture’s demand to be seen as “real art” sometimes runs alongside a resistance from many fans and creators to being subjected to the kind of analysis that art faces.

Can video games be art? Yes. Obviously yes. Video games are a medium as diverse as films or novels. Some are enormously profitable mainstream hits. Some are familiar rehashings of old tropes. Some are beautiful. Some are violent. Some are nuanced,…

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