Subscribe now

Life

Virtual dining provides tips for cyber characters

21 March 2007

At first glance, the online game appears straightforward. Inside a virtual restaurant you play either a waitress trying to squeeze a tip out of her customer or a ravenous diner.

Behind the scenes, though, every move you make and word you utter is being recorded. Your responses will be used to teach virtual characters how to behave more like real people.

Most research in the games industry has focused on generating cinema-quality graphics at the expense of characters’ speech and behaviour, says games developer Jeff Orkin, who is a student in the Cognitive Machines group at the Massachusetts Institute of…

Sign up to our weekly newsletter

Receive a weekly dose of discovery in your inbox. We'll also keep you up to date with New Scientist events and special offers.

Sign up

To continue reading, subscribe today with our introductory offers

Popular articles

Trending New Scientist articles

Piano Exit Overlay Banner Mobile Piano Exit Overlay Banner Desktop