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From Prey to Observation: Why games set on space stations are a thrill

Space stations make great game settings because they are self-contained worlds perfect for exploration and claustrophobic frights, says Jacob Aron in his latest column

By Jacob Aron

21 August 2019

 

New Scientist. Science news and long reads from expert journalists, covering developments in science, technology, health and the environment on the website and the magazine.

Arkane Studios, Bethesda Softworks

Games

Alien: Isolation

Creative Assembly

On PC, PlayStation 4, Xbox One and Nintendo Switch

Prey

Arkane Studios

On PC, PlayStation 4 and Xbox One

Observation

No Code

On PC and PlayStation 4

SPACE stations have been in the air a lot recently – literally in the case of China’s Tiangong-2, which ended its mission by crashing through the atmosphere last month. Plans for new stations are also afoot. NASA aims to build an outpost orbiting the moon, while billionaire Amazon boss Jeff Bezos has the wild idea of moving all of humanity to Earth orbit.

It got me thinking about some…

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