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Letter: When a game solves an impossible problem

Published 22 January 2020

From Paul Whiteley, Bittaford, Devon, UK

Jacob Aron has been playing the game Death Stranding, in which you must carefully choose your route or die (14 December 2019, p 32). Has he unwittingly been drawn into a vast data accumulation programme that an artificial intelligence can eventually use as a data set for solving the currently intractable travelling salesman problem?

Issue no. 3266 published 25 January 2020

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